The Lost Isle and Village of Northtree is a Gorean roleplay area in the game Second Life. Roleplay is based on the science fiction series by John Norman about Gor. No infringement is intended toward Mr. Norman, Second Life, or Linden Labs.
The Isle and village fall within the SL sims Olonor and Fororn. The Village Captain is Dylan Eun. First girl is His girl kitten, Katanya Mistral. The estate owner is Katanya Mistral.
The village does not feel the need to use labels such as BTB (by the book) or “lifestyle.” We try to stay as close to the books as we can, but such labels are over used and misused within SL Gor, and we don’t want to look like we’re jumping on some labeling bandwagon.
The Lost Isle is a secluded island in far Western Thassa, outside the view of most of Gor. The closest neighbor of the isle is the island of Tyros. The inhabitants of the isle are from all across Gor, and thus their practices are a wonderful mix to reflect this diversity.
The isle is home to a variety of Goreans from differing backgrounds. The village itself was founded by wayward pirates looking for a new home and an end to their outlaw ways. Over time, others seeking a new start, or washed ashore by shipwreck have come to call this isle home where all past transgressions are ignored.
The citizens of the isle have agreed to live in peace, and no combat or hostile actions will be recognized. We choose to live a life focused on day to day roleplay, not the metered combat so widespread in SL Gor. The inhabitants of the village also make an effort to look after one another, so there is no need for anyone to beg or steal. The village tries to remain a “family,” and as yet there have been none that have felt the need to go rogue or run off into the wilderness. We also make every effort possible to remain as self-sufficient as we possibly can, and make or grow most of what we use.